Stricken by grief, he starts kidnapping people to try and fill the hole left in his heart. The Neighbor once had a happy family, but they all died eventually. He starts having a nightmare about having to face his dad again, but soon faces the rest of the trauma and overcomes his fears, wakes up and moves in, ending the trauma and bad memories for good. However, the bad memories and trauma start to come back, and the protag goes to sleep. He decides to return to the old neighborhood and move back in. The Protag gets adopted, grows up and moves into an apartment, but soon gets evicted. The Protag escapes The Neighbor's newly fortified house, and tells everything to the police. Upon entering and finding out his dad's secret, The Neighbor has no choice to lock him up to keep him from spilling. Upon returning, he notices The Neighbor locking a child in the basement, and tries to investigate. The Protag eventually decides to go out and play. The Neighbor devotes himself to also protecting the protag at all costs. The Neighbor, stricken with grief, starts kidnapping children and locking them in his basement. His sister was killed in a bad car accident, and the mother died to unknown circumstances. I will elaborate more soon, but now, let's get into the main chunk: the conclusion. Upon hearing the protag, he runs up to the window with a desperate/worried expression, maybe trying to ask the protag for help? There's also some more things, such as a scene right before the final cutscene that depicts the Neighbor having locked The Shadow behind a door. There is also a secret teleportation area that leads you to what is presumed to be the Neighbor's wife's grave, and more ARG stuff that has not yet been solved yet, so it is not important to this theory whatsoever. Check him out [here.)( ) The Photo is important to the story! Remember that! (Video Game News did a video on it, he's my primary evidence. There is a secret photo of The Neighbor and his Family hidden in the game. The FEAR rooms are as follows: Supermarket, School, and The Pantry. The "Nightmares" are: Car Crash, Missing, Hospital, Rollercoaster, and Under The Bed. Before any conclusions can be made, the secrets and evidence must be put forth to hold the theory up!įirst, let's start with the obvious: the Nightmares and FEAR rooms. But now, this is where things get a plicated. So, that was the basic rundown of the game. After, the player wakes up back in the present, and starts to move in. Escaping leads to a boss fight with a giant Neighbor and The Shadow. Once in the basement, it acts as a destroyed replica of Act 1's Basement. He eventually goes to sleep, and wakes up in a seemingly now refurbished house, with a gigantic house across the street with The Neighbor in it. After escaping, the Neighbor gives the player a death look before both return to their homes.Īct 3 shows the now grown-up protag returning to his old home, and hallucinating this dark, shadowy man. The Neighbor shows up and chases the protag, before catching and locking them up.Īct 2 revolves around the protag escaping the Basement and trying to escape from the Neighbor's now heavily-fortified house. Once in the basement, he discovers many holding cells that mimic reality, presumably for children. The Child gets caught, and he decides to investigate. So, let's go into a brief description of these things.Īct 1 follows the kid protag as he witnesses the Neighbor lock something in his Basement. Act 1 & 2 seem to take place when the protag was a kid, while Act 3 takes place when the protag becomes older. So, first, lets look at the main thing: The Acts. So, let's get in it without further ado, shall we? ) I may not get everything right, but I have my extreme suspicions.
I've decided to dive into this crazy world and solve this bitch once and for fuckin' all.